19-07-2026
Static Site Generation Fun
Since I have been GM-ing sessions of Daggerheart, I am realising sometimes my players on the table does not have all the information they could have to make strategic decisions, so I started creating some sort of auto-generated cheatsheet for Daggerheart, that will just give them all the information for their given chosen ancestry, level etc. In hopes that they start interacting with the games' systems more.
It quickly devolved into fighting with Eleventy, but I think I have managed to put good software engineering practices, and a rendering frontend agnostic all possible class-ancenstry-community-subclass-background combination of pages that I can load at a moments notice, print them out and give to my players. And since it is a more a design project than a interesting coding project, I think it will not look very good, given my poor design acumen.
The more I generate and play with these static sites, I feel there lot more fun to be had with this methodology.