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Scoring up when riding together

A follow-the-thing game running on RP2040

I made a "follow" game, where the player has to follow something on screen. And if the player is following closely, they get scored.

Details

I wrote very elementary Rust for this project. And so far, Rust is quite fun to write embedded code in, better than C for the most part as much as I can imagine. Once I got around using the compiler more and working with it to make iterative changes, the process got much nicer. But when I go to bed after this, I will probably think of writing my next RP2040 game in Zig.

Still got to make the bike icons. And the general gameplay can be a lot better. But this will do for now for testing out the hardware, if I get it without issues. And at some point, I will have to figure out how to write unit tests for code that will end up in embedded hardware.

03-11-2024