22-06-2026
A living painting?
Now that my K3s cluster is stable, I have proper monitoring, observability, authentication & authorization, easy deployment workflows, I decided to finally put the platform to good use any maybe create some sort of a living painting, that will have some sort of simulation inside. After trying to build some colony-sim type of game, by writing the core first, with the idea that I would add view-layer on top later, it was clear very soon that it wasn't going to work, at least given with my level of expertist with games. My tradiotional software development acumen isn't very useful here I realise.
So now I am creating a sort of asset studio, that I can use to slice and dice pre-made assets, and also paint with it. That's the first step. Once I develop a decent idea about the schema I want to go for my world, by using the assets, then I will start working on that.
![]()
Also LLMs have made the relationship with my side projects quite unhealthy, and unhinged. Recently, while on a call with my parents, I barely paid attention to what they were saying because I was too hooked to the dopamine driven vibe coding; I spent the entire Sunday vibe coding something that I barely could comprehend. I realised I should take it slow, and have a healthier relationship with my side projects.
And now I have another todo app to use. My second one, I suppose, not considering Obisidian.
Asset from kenmi